
A brutal first-person exploration game with deep combat and survival elements. Play as a Sinner, fighting against mutated creatures with nothing but your skills and equipment, and unravel the mysteries of this land. No magic, no potions, no handholding. Play alone or with a friend.

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Explore a world packed with challenges, puzzles, quests and encounters
Play the game in single player or explore Deadgrove in coop with a friend
No quest log, no hud markers: use your compass to get a bearing and your journal to keep track of your progress
You have no magic powers, no potions, no divine weapons. Your enemies are supernatural, and won't play fair
Directional and deep combat system, complete with ranged weapons and combos
Take care of your character's needs and maintain your equipment
Organic levelling system: the more you do something, the better you become at it
Default hardcore difficulty: dying means restarting from scratch. Milder difficulties are available
Explore Deadgrove and all its encounters, dungeons and environmental challenges.
Everything here fights against you, be it bandits, mutated creatures or the environment itself:
master your tools and the environment to overcome rushing water, deep mud and rocky cliffs.
There are no magic spells, no potions or flaming swords, you're at a disadvantage againts the Grove.
Sinners of Deadgrove offers a brutal challenge, and is meant to be played in its "hardcore" mode, where you'll have to be wary of your surroundings at all times or risk losing your only life.
A lighter difficulty setting is available to enjoy the experience in a more forgiving way.
All modes can be played alone or with a friend to help carry the burden of your Sins.
Your map and compass aren't magical artefacts, it's up to you to get your bearings in the Grove.
Remember to hunt or gather food while you explore, and always look for a place to rest and lick your wounds, as there are no healing spells or potions in this world. Remember to also keep your guard up while sleeping, to decrease your chances of being ambushed: the woods never rest.
Fight the threats of the Grove with a wide array of moves: slash, stab, block, parry, dodge and more to defeat your enemies. Each strike can be lethal and enemies learn from your actions.
Never stand still, always switch up your moves.
You can also use a bow or crossbow to strike from a distance, but always watch your back.
Choose between swords, maces, axes, spears and many more weapon types, all with their unique moves and characteristics. Proficiency with weapons grows naturally as you use them, and you'll unlock new moves and combos with time. You can also grab a shield, if your other hand is empty and the situation doesn't instead call for a torch or lantern.
Different armor types do different jobs: chainmail, padded coats and steel plates are all valid options in different situations and need maintenance after some good hits, so visit the anvil often.
Sacred amulets are another potential source of protection, but only the faithful can truly benefit.
A settlements of humans still stands in Deadgrove: Slatehold is home to many services, including a tavern, blacksmith and a training ground. As a Sinner, you lost access to most of this, and you'll have to prove yourself worthy of the walls' protection after what you've done.
They say you've betrayed your kind, and got cast out for it. The town fears you, but it's bound to collapse soon, and will accept help even from the likes of you, if it means not giving in to the Grove. The choice is yours: help the people of Slatehold, last known bastion of humanity, or let the Grove consume what's left of it once and for all.