GameRPGComing soon

The Lower Worlds I: Valenfeld

Released Dec 24, 2026by Metatransformer StudiosNo user reviews(Steam reviews)

Valenfeld is a co-op dungeon-raiding ARPG. Build a whole party, not one character: combine Warrior, Rogue, Wizard, Cleric, Druid, and Necromancer into custom classes, raid dungeons that regenerate every run, hunt lost artifacts, and go together, with friends online or AI you tuned.

Offers

What are keyshops?

No offers tracked in PLN yet.

The Lower Worlds I: Valenfeld screenshot

About The Lower Worlds I: Valenfeld

Don't build a character. Build a party.

Valenfeld is a co-op dungeon-raiding action RPG with old roots: a first-person world in the style
of the classic Scrolls games, dungeon pulls and trinity roles like an MMO, and party authorship
like a CRPG. You don't make one character. You make the whole party, every member playable, with
AI you configure running the ones you aren't steering. Or drop the AI and raid with friends
online. Either way, this is a game where you go together.

  • Six classes, any combination. Warrior, Rogue, Wizard, Cleric, Druid, Necromancer. Pick a
    permanent main class and subclass, and the pair is your own custom class.

  • A real party. Tank, heal, deal damage. Build every member yourself, play any of them, and
    set how the AI fights the rest. Co-op is built and tuned around a party of four.

  • Dungeons that don't repeat. Thirty dungeons across three zones. Every layout regenerates
    when you walk in, and every run ends at a named boss.

  • A world to explore. Three open zones, walkable end to end, with thirty lost artifacts hidden
    across them. Join a guild, take quests, bring the artifacts home.

Your own custom class

Your main class sets your armor tier and levels with your character. Your subclass runs at half
your level and adds its abilities and weapons to your kit. A Warrior/Cleric and a Cleric/Warrior
are different characters, and that's before talents.

Abilities come automatically from class levels. Points buy talents, spent across three paths per
class: Arms, Bulwark, and Warcry for the Warrior. Fire, Ice, and Conjuration for the Wizard.
Summoning, Blood, and Blight for the Necromancer. Every class has its own three. Between class
pairs, talent paths, and affix rolls on gear, there is a lot to theorycraft, and rerolling a new
party member is half the fun.

Go together

Online co-op keeps loot the old way: drops hit the floor and the first player to grab one keeps
it. No instanced loot, no personal hand-outs. Enemy health and XP scale with party size while
enemy damage stays flat, so a bigger group means bigger pulls, not cheaper deaths. Bring people
you trust.

No group tonight? Your own roster fills the slots. Every party member is a full character you
created, with combat behavior you tune per member. Tank, healer, damage: the trinity works whether
the other three are friends or yours.

Dungeons

Fight down, kill the boss, get out with the loot. Over 100 enemy types hold the floors. Enemy
casts channel in the open and can be interrupted, stuns create openings, and bosses telegraph
their area attacks, summon adds, and change behavior at health thresholds. Layouts regenerate on
every entry, so the run is never the same twice and there is always a reason to go back down.

Loot

Gear runs Common to Legendary. Uncommon, Rare, and Epic items roll affixes, so two drops of the
same base item are rarely equal. Over 300 spells across the class kits. Smithing, alchemy, and
enchanting between runs.

Explore

The world is three open zones on a fixed ladder: The Vale (levels 1 to 10), The Sered Spur (11 to
20), The Mirrenmere (21 to 30), ten dungeons each, level cap 30. Nothing scales to you. The zone
that killed your party at 8 is a farming route at 15, and that's the point.

Thirty artifacts are hidden across the world, each found once per character. The Far Lantern
Society, a guild of explorers, ruin-readers, and camp-keepers, takes them in for study and pays
you for the journey. Towns run on day and night, merchants rotate stock and haggle, and crime only
sticks if someone saw it. Three political factions and three joinable guilds (Fighters, Mages,
Thieves) shape the climb.

Valenfeld is built by one developer. If you miss going into dungeons with a party, this is that
game. Wishlist it.

Game details

The Lower Worlds I: Valenfeld — frequently asked questions

When does The Lower Worlds I: Valenfeld release?

Steam lists the The Lower Worlds I: Valenfeld release date as Dec 24, 2026.

How much will The Lower Worlds I: Valenfeld cost?

No store has listed a price yet. Set a free price alert on this page and KingsPrice will email you when the first offers appear.

System requirements

Minimum

Minimum:
  • OS: Windows 10 64-bit or later
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 960 / AMD R9 290 or equivalent (2 GB VRAM)
  • DirectX: Version 12
  • Storage: 3 GB available space

Recommended

Recommended:
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i7-10700 / AMD Ryzen 7 3700X or better
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2080 / AMD RX 5700 XT or equivalent (6 GB+ VRAM)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 3 GB available space

Similar at tracked lows

Games like The Lower Worlds I: Valenfeld (8)