
There's No Freaking Way Tasting the Witch's Feet (Not Impossible?) is a visual-novel–based RPG that blends romance simulation, map exploration, time/resource management, simple turn-based combat, and carefully designed multi-run progression.

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There's No Freaking Way Tasting the Witch's Feet (Not Impossible?) is a visual-novel–based RPG featuring map exploration, time/resource management, light turn-based combat, and carefully designed multi-run progression.
You answer the summoning of the witch Mary, crossing time, space, and the boundary of a distant, fragile reality. The summoning mostly works—but you’ll need to periodically recharge the “feet energy” used as a catalyst (JOJO!).
With a drooling clone-girl pursuit squad on your tail, you’re forced to explore unknown routes while managing scarce time and resources. Ambush and run, or fight head-on? Deceive, show kindness, or exploit the many strange people you meet? And on top of that—how are you going to satisfy Mary’s endless whims?
No matter what, this time you must protect Mary: kind, mischievous, adorable—and (supposedly) looking disgusted while letting you taste her feet.
Romance Sim: Try to win the heart of the adorable witch Mary.
Map Exploration: Multiple routes and nodes form the map—push forward and explore to reveal it in full.
Resource Management: Under pursuit pressure, make hard trade-offs across HP, stamina, gold, weapons and gear, abilities, and relationships.
Short Auto Turn-Based Combat: Handle diverse battles with different weapons, equipment, and tactics.
Multi-Run Progression: Learn more each run and carry over a small set of abilities—create miracles through recursive summonings, and protect the witch.
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