
— This is your own village-building story — You are a familiar summoned by Lily, an apprentice witch. Cook meals, construct buildings, and help create a thriving village on Lily's behalf. A new kind of miniscape × roguelite × turn-based strategy game.
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Starting a Village from Zero is a strategy roguelite where you build a village in a miniscape world.
You are a familiar summoned by Lily, an apprentice witch.
Cook meals, construct buildings, and create a thriving village on Lily's behalf.
Lily has a mood meter that you must raise to a certain level using limited resources.
Your actions will increase Lily’s mood.
Develop your village and enjoy a fulfilling village-building life.
This is a simple 2D simulation game where you choose which buildings to construct from a set of options.
There’s no time limit, so you can play at your own pace.
However, deciding what to build and where to place it requires flexible thinking,
giving the game surprising depth despite its simplicity.
Create your own village in a miniscape world that changes each time you start a game.
Buildings and ingredients are randomized each run.
Unexpected troubles may occur from time to time—overcome them with creative thinking.
The game features more than 50 types of buildings and items.
At first there are only a few, but more will unlock as you play.
Buildings, items, and events all create synergies that enhance your gameplay experience.
Steam lists the ゼロからはじめるむらづくり release date as 2026.
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