
Biphase
82KS
Released Mar 29, 2021by Seasun SeedVery Positive(96% of 269 Steam reviews)
Biphase is a 2D platform jumping game with exploration and puzzles as its core. In the game, the player plays a role who has bipolar disorder, trying to discover and break through the self in the abstract red and black world.
Offers
What are keyshops?No offers tracked in USD yet.
About Biphase
Game Genre: Biphase, developed by several college students from different universities, is a 2D platform jumping game with exploration and puzzles as its core.
Our Message: We hope that the game can show the plight of some bipolar patients in a realistic and in-depth way by depicting an "individual" in a group, in addition to popularizing the phenomenon related to the disease. We are trying to trigger the public's empathy through the individual's narrative, and call on the public to adopt a more understanding and tolerant attitude towards the patients with bipolar disorder.
Abstract Narration: The narration part of this game was based on real cases around the player, mainly about the main character with bipolar disorder, who explores the abstract world of red and black mental images to find an exit.
Puzzle Levels: The level process is a metaphor for the condition "bipolar disorder". The main components of the scene, red and black, fade into the background of the same color, just as people wrapped in extreme emotions often fail to perceive the whole picture. The red and black worlds in the game refer to the "manic" and "depressive" mood poles of bipolar disorder, and the characters are in a world divided by two levels of emotions.
How to Play: In the level, players manipulate the main character to move left and right, jump, press the switch, jump to change the background color. Players switch back and forth in the red and black dual-phase mental image world, and interact with the scene components with different states of passage in the two colors of the background, when the scene components and the background color is the same, the components are non-interactive state; when the scene components and the background color is opposite, the components are interactive state. Players gradually explore the path to the end in the switching of red and black.
Special Thanks: DBSA. The Depression and Bipolar Support Alliance (DBSA), is a nonprofit organization providing support groups for people who live with depression or bipolar disorder as well as their friends and family.

Our Message: We hope that the game can show the plight of some bipolar patients in a realistic and in-depth way by depicting an "individual" in a group, in addition to popularizing the phenomenon related to the disease. We are trying to trigger the public's empathy through the individual's narrative, and call on the public to adopt a more understanding and tolerant attitude towards the patients with bipolar disorder.
Abstract Narration: The narration part of this game was based on real cases around the player, mainly about the main character with bipolar disorder, who explores the abstract world of red and black mental images to find an exit.
Puzzle Levels: The level process is a metaphor for the condition "bipolar disorder". The main components of the scene, red and black, fade into the background of the same color, just as people wrapped in extreme emotions often fail to perceive the whole picture. The red and black worlds in the game refer to the "manic" and "depressive" mood poles of bipolar disorder, and the characters are in a world divided by two levels of emotions.
How to Play: In the level, players manipulate the main character to move left and right, jump, press the switch, jump to change the background color. Players switch back and forth in the red and black dual-phase mental image world, and interact with the scene components with different states of passage in the two colors of the background, when the scene components and the background color is the same, the components are non-interactive state; when the scene components and the background color is opposite, the components are interactive state. Players gradually explore the path to the end in the switching of red and black.
Special Thanks: DBSA. The Depression and Bipolar Support Alliance (DBSA), is a nonprofit organization providing support groups for people who live with depression or bipolar disorder as well as their friends and family.

Game details
Game details
Released
Developer
Publisher
Platforms
Steam rating
Very Positive (96%)
Age ratings
PEGI 12ESRB TUSK 12IGRS 15
Game modes
Languages
Biphase player count & reviews
96% positive reviews all-time · 1 peak players in the last 30 days.
Biphase — frequently asked questions
How many people play Biphase?
Biphase peaked at 1 concurrent players on Steam in the last 30 days (highest on Jul 15, 2026). The player chart on this page updates daily.
How can I get Biphase at a discount?
Create a free price alert on this page and KingsPrice will email you when Biphase drops below your chosen price. The biggest discounts usually appear during seasonal Steam sales and publisher promotions — the sale calendar on this page shows the next confirmed event.
System requirements
Minimum
Minimum:
- OS *: Windows 7 (SP1+) and Windows 10, 64-bit versions only.
- Processor: X64 architecture with SSE2 instruction set support
- DirectX: Version 10
- Storage: 2 GB available space







