
A Balkan bullet-heaven starring Cookie — a real apricot maltipoo. Auto-fire ćevapi, devour baklava and burek to chonk up through five belly stages, and hit STAGE 4: GOD MODE — a giant Cookie rolling through the horde. Sevdah soundtrack. One dog. The whole čaršija.
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Meet Cookie — a real apricot maltipoo with one rule: every scrap of Balkan food on the street belongs to her. Cookiesaner is a bullet-heaven where Cookie auto-fires grilled ćevapi into an endless horde, and every bite she steals makes her bigger. The bigger she gets, the harder she hits, the slower she moves — and the closer she gets to the thing everyone came to see.

Meet the real Cookie — a small, puffy apricot maltipoo who eats like it's her full-time job. The chonk armour is the fantasy. The appetite is 100% real.
Your stomach is the engine. Snatch baklava, burek, bosanska kahva and hurmašice off the ground and Cookie chonks up through five belly stages — each one changing how she fights. Fill the belly all the way and you hit STAGE 4: GOD MODE: a giant Cookie barrels straight through the swarm, flattening everything in her path. It is exactly as ridiculous as it sounds — and it costs you on the way out, so you have to choose your moment. How chonky do you dare to get?
Cookie doesn't carry a gun — she carries lunch. Build a loadout out of the Balkan kitchen: a [b]somun[/b] that boomerangs back to her, orbiting [b]sarma[/b] cabbages that grind anything they touch, an [b]ajvar[/b] nova that erupts on contact, [b]tufahija[/b] and [b]lokum[/b] shields that soak a hit. A whole deck of build cards, drawn a few at a time, so no two runs stack the same — and every card changes how Cookie [i]plays[/i], not just her damage number.
Pick a Pre-Run Plate and commit to a style before the first enemy spawns:
Sharp Teeth — hit harder all run (aggression)
Big Heart — start with extra health (tank)
Keen Nose — pull food in from further away (collector)
Same Cookie. A different run every time.
Cookie raids from the autumn leaves of Ljubljana's [b]Tivoli[/b] park into [b]Sarajevo's Baščaršija[/b], slipping past street cats, furious waiters and rival dogs. Three showdowns stand between her and the streets — a mini-boss and two bosses:
Šinter — the dog-catcher, net in hand, who wants her off his pavement
Šef Kelner — the head waiter guarding his kitchen, who only gets angrier the longer you last
Pas Alpha — the alpha street-dog, who lunges and howls the whole pack down on you
Beat Pas Alpha and the demo ends on a promise: Leon is still out there. (Leon is Cookie's brother. He was taken. That's the whole reason she's fighting.)
Every other survivors-like runs on the same synth. Cookiesaner runs on [b]sevdah[/b] — Balkan folk that turns a screen full of chaos into something that feels like home. Comedy on top, a little heart underneath.
No team, no publisher, no funding — one solo developer, a love of bullet-heavens, and the food he grew up on. Cookie is real. Everything else is built around her.
A complete, replayable bullet-heaven run — eat, grow, sweep the horde, fight three bosses
The five-stage Stomach, climaxing in STAGE 4: GOD MODE
A Balkan-food arsenal of build cards, drawn fresh each run
Pre-Run Plate builds that reshape a run before it begins
Two biomes — Tivoli to Sarajevo's Baščaršija — with more on the Early Access roadmap
Three boss showdowns, with more bosses planned in Early Access
Three difficulty modes that change which build wins, not just enemy health
Steam Achievements
An original sevdah-influenced soundtrack
Playing in English, Slovenian, Bosnian, Croatian & Serbian (Russian on the roadmap)
Cookiesaner is heading into Early Access, and the playable demo goes live for the October Steam Next Fest. Wishlist it now and Steam will tell you the moment Cookie's off the leash — and help her find a home on the front page when the Fest opens. One solo dev, one real dog, the whole Balkans. Come get chonky.
Some art and the soundtrack in Cookiesaner were made with AI-assisted tools, then curated, edited and finished by hand by the solo developer — alongside hand-craft and an original sevdah lead track. Nothing is AI-generated while you play; every asset is fixed and reviewed before it ships.
Steam lists Cookiesaner as coming soon without a confirmed date yet.
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