
A sweet, bite-sized Visual Novel RPG adventure! Lighthearted, wacky short story that is an easy read with simple RPG mechanics.

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Sonny has finally grasped his family's lost secret art!
After pursuing it with everything he had, he can now conjure a variety of chocolate creations!
Despite his parent's deep disappointment in him for going against their warnings, he discovered that his grandparents really were onto something truly magical.
With nothing but the clothes on his back, he now begins his journey into living his own life.
[Core Game Mechanics]
Short story with wacky, lighthearted themes (about an hour's read)
Equally wacky, hobo-themed enemies--each with unique drops
Simplify fights by working your job to stock up on chocolate for powerful skills!
Combat tooltips by hovering mouse over status conditions
Skill Point system with 9 stats to explore and respec!
Stats: Health, Strength, Dexterity, Vitality, Critical Chance, First Aid, Strike Max Use, Breather Max Use, Tackle Max Use
Unique HP and Energy system
Units have HP and HN (Hunger)
Food-type enemies are stronger, but attack HN first
Spend Energy (EN) freely but overspending makes units exhausted
Units that conserve EN between rounds have better energy regeneration rates
Elemental System
Each enemy deals elemental damage and is weak to another
Red > Orange > Yellow > Red || Green > Blue > Indigo > Green
Violet = Ultraviolet
Summoning Units
During battle, Sonny can summon allies and enemies to help him in exchange for chocolate!
Money Making Minigame
Help Sonny in his part-time job by stocking inventory beforehand so that he can get positive work events to earn more money to afford chocolate for his chocomancy!
Steam lists the Cute Chocomancer release date as Aug 3, 2026.
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