
Descend alone or drag up to 7 friends into a deep, ever-changing dungeon that does not care about your feelings. Chase loot, quests, and power while insisting “one more floor” is a great idea. Greed is encouraged. Survival is optional.
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Descend alone or drag up to 7 friends with you into a deep, ever-changing dungeon that absolutely does not care about your feelings.
Every run is a calculated risk. By “calculated,” we mean you’ll say “one more floor” at least three times before something terrible happens. Head downward for shiny loot, questionable quests, and the promise of becoming stronger… assuming the dungeon doesn’t humble you first. The deeper you go, the harder enemies hit, the rarer supplies become, the more frequent traps become, and the exit starts feeling like a myth.
Greed is encouraged. Survival is optional.
Back in town, recover your dignity. Sell your spoils, buy better gear, reorganize your inventory for the fifth time, and confidently announce your new “build strategy” before immediately abandoning it next run. Customize your character, specialize your role, and debate whether this is finally the run where you play it safe.
It won’t be.
Whether you’re cautiously poking around early floors or desperately sprinting from something you absolutely should not have aggro’d, every decision matters. And sometimes the bravest move… is pretending you meant to extract early.
Play how you want. Dungeons & Dummies gives you full control of how you play. Combine swords, axes, shields, wands, and consumables in any way you see fit. Outfit your character with helmets, shoes, chest crystals, and accessories, all which help you create a build unique to you.
Dozens of elixirs, weapons, gear, and spells.
Stat modifiers so every item helps your build feel unique.
A procedurally generated dungeon that gets longer and more complex the deeper you go.
Weapon modifiers. Go to the forge to change your weapons so they apply chill, shock, burn, poison, arcane, or light damage.
Enemies on each floor have different weaknesses and resistances helping each floor feel unique.
Various NPCs that sell goods and offer quest.
Various questlines that each feature a unique endgame reward.
Variety of bosses and enemies that get more difficult the deeper you go into the dungeon but also drop better loot.
Hotbar that allows for quick cycling through items in both hands.
Ability to min/max settings to experience the game how you want to.
Shareable loot. Find a shield but you don't need it? Drop it for your tank.
Dozens of spells, such as damaging, healing, and summoning. Various AOE spells as well.
Customizable characters. Adjust your face, mouth, color, and body type to express you.
Emotes, express yourself with your friends.
Supports up to 8 players with an experimental option to allow up to 16 player lobbies.