
The Order sends you on a mission. Armed with technology powered by magic, build production chains, plan, transform, optimize, and prepare for the unexpected. In this automation roguelite, the Eye of the Order watches your moves: failure is only a step toward perfection.
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Welcome to Karnor, a world where a mysterious Order has learned to harness magic to power its technology. As a Factomancer, you are sent on a mission to fulfill its vision of Progress: build and expand your factory, meet the Order’s expectations… or face the consequences. Each run is a new opportunity to refine your strategy, push efficiency further, and come back stronger.
In this demo, you’ll get a first look at Factomancer’s core mechanics:
Get onboarded by your personal assistant, a magical construct named PROF-IT. It will guide you through the fundamentals and help you become a skilled Factomancer.

The Order sends you on a 30-day mission, offering a glimpse of the challenges awaiting you in the full game.
Explore two of the five biomes available in the full game, from the Forest of the Aeris to the Killokrill Desert. Each offers distinct challenges, advantages, and atmosphere. Every run takes place on a newly generated procedural map to discover.
Choose the difficulty level that best suits your playstyle.
Unlock and experiment with over 15 machines, 7 spells, and 25 relics to create powerful synergies and explore a wide range of strategies across every run.

Factomancer blends the factory-building of Factorio and Satisfactory with the constant adaptation and strategic choices that make Slay the Spire runs so compelling. Fans of Against the Storm will likely feel right at home.