
A roguelike deckbuilder where YOU forge the cards. Slot casts into molds, temper their power, and etch combo inscriptions. Pick your path, battle, bargain, or brave the unknown, then outplay your enemy in simultaneous, position-based combat. Each run is different and each deck yours.
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Forged Cards is a roguelike deckbuilder where you don't collect cards, you make them. Take up the hammer of a journeyman smith, gather ingots and recipes, and forge cards in your deck by hand: choose its effects, temper its power, and inscribe it with conditions that turn simple strikes into engines.
Every card starts as a mold with open slots. Slot in Casts (what it does), set its Temper (how hard it hits) and Duration (how long it lasts), then etch Inscriptions that generate and spend Flux for bonus payoffs. Found a recipe for Burn? Pair it with Damage for a unique effect.
Combat is simultaneous. You see the enemy's hand — but not the order they'll play it. Arrange your three cards into positions, lock in, and watch both sides resolve in lockstep. A well-placed Block blanks their opening blow; a Vulnerable at position one supercharges everything after it. Sequencing is key.
Explore random maps across 4 distinct biomes
30 Casts across three smithing schools: aggression, protection, and attrition. Combinable into multi-alloy cards
Inscriptions that build lifesteal, executes, stuns, and combo engines out of simple parts
Over 100 items, mystery events, and boss-forged molds to bend each run around
Draft mode: build your starting deck one pick at a time
15 stackable Masteries for escalating difficulty, plus an uncapped Endless mode
Fully seeded runs — share a seed, share the exact run