
You and your friends are goblins trapped inside abandoned wizard towers by ancient protection spells. Loot everything useful, survive chaotic procedural dungeons, mutate horribly, and break through the magical locks before the tower buries you.
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You and your crew are goblins who broke into abandoned wizard towers for loot, only to get trapped by ancient protection spells. Scavenge, complete level goals, and reach the portal before the tower collapses around you.
The wizards are gone, but their traps and security systems are still active. Complete strange magical demands, sacrifice loot, spend gold, or deliver objects to unlock the portal and escape.
The tower’s magic twists goblins in useful and terrible ways. Gain strange powers like shrinking or double jumping, but every mutation comes with side effects.
You’re all trapped together, but teamwork is messy. Friendly fire, physics chaos, and proximity voice turn every plan into potential disaster.
1–6 player co-op
Procedural wizard dungeons
Loot, carry, and escape
Magical escape objectives
Active traps and roaming enemies
Bombs, potions, and other items
Mutations with side effects
Physics-driven chaos
Friendly fire
Proximity voice
Hub upgrades and between-run progression
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