
A dark-fantasy idle RPG. Gather, craft, enchant and fight your way through a grim, forsaken world, then let auto-combat and offline progress grind on while you are away. Master 20+ skills, chase rare drops, and forge your build across melee, ranged and magic.
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The Reach does not forgive. It rewards those who endure.
Grim Reach is a dark-fantasy idle RPG about carving a life out of a dying land. You arrive with nothing but calloused hands, and the world expects you to earn everything else. So you fell blackened trees and haul ore from cold mines; you smelt, cook, brew and stitch; you learn the patient trades that keep a body alive out here. Every craft feeds another, and one log, one ingot, one rune at a time, you become something the wilds have to reckon with.
Then you take up a weapon and walk into the dark. Combat is relentless and automatic, but never mindless: melee, ranged and magic each fight to their own rhythm, and the horrors of the Reach hit back hard. Survival is a matter of preparation. Plate to soak the blows, leather to slip them, cloth wards to swallow what is left, and enough food and drink in your pack to outlast the fight. Come undergeared, and the Reach will teach you why armor is not optional.
What keeps you here is the climb. Enchant your gear with tiered runes, gamble on random suffixes, and chase the rare drops that rewrite an entire build. Track every foe in a growing bestiary, take Slayer contracts for loot no ordinary kill will yield, and craft the equipment a stingy world refuses to hand you. There is always a deeper vein, a sharper blade, an enemy you could not have touched a week ago.
And it never sleeps. Your skills rise while you play and keep rising while you are away. Auto-battle, auto-eat and offline progress mean the Reach grows in the dark, ready for you when you return.
Play in seven languages: English, Deutsch, 简体中文, Русский, Español, Português (BR) and Français.