
A perma-death experience with a collective co-op health pool where the crew completes microtasks aboard a train to stave off the end. Encounter crises, distort reality via acquiring badges, sneak through mysterious zones, and take breaks at stations along the way. How far can you go?
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A true cooperative experience, any mistake made by any crew member contributes to the slow death of the planet via orbital decay. You must work together to ensure each one of your crew members never falters, or face a domino-effect of mistakes that are sure to come.
Key features:
Fast-paced, chaotic management of train mechanics and other strange items in micro-game fashion
In a co-op environment, communication with teammates is highly encouraged. For the valiant single player, one must do the work of many.
Time management
Team-wide health bar that all players contribute to
Mechanical skill in the various micro-games aboard the train
Permadeath: if you die, start from the beginning
Rare saving opportunities
On-the-fly puzzle solving
Breaks from the fast-paced game-play interwoven:
Train stations that include ways to modify your train and general experience as well as secret side-content
Tunnels players must take on foot and navigate through mazes, puzzles, and other tasks in a creepy environment

Steam lists Linza Tore as coming soon without a confirmed date yet.
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