
A cozy rhythm game in a punderful record shop, where the mechanics change every level. Time your presses to the beat, earn bread as currency to unlock new levels, and progress at your own pace with no fail states.

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Rhythm and Goose is a rhythm anthology set in a record shop. You're Goostavo, a bread-loving vinyl enthusiast browsing the crates while Charlie runs the counter. Pick a record, drop the needle, and play through that album's own rhythm level, each with a different cast, look, and way of playing.
There are no fail states. Every record can be played start to finish no matter your score, so you choose your own order through the shop. Playing tracks earns you bread, spent back at the counter to unlock more records.
Key Features
No fail gates: every level plays start to finish regardless of score, so you're always moving forward.
A new way to play, every record: controls shift per level, from 2 button timing to 3 or 4 inputs and shoulder buttons, so every album feels distinct.
Currency, not skill, unlocks content: earn bread from any track, complete or partial, and spend it on whichever record you want next.
Genre and perspective shift per level: third person street strut, first person call and response boxing, side scrolling, and more.
Optional per track leaderboards for players who want to compete. Ignore them if you don't.
Fully original soundtrack, composed by Emily Bryner (Archer, Aqua Teen Hunger Force, Adult Swim).
Wholesome, pun heavy, and built for all ages.
Currently playable: Goose Bumps, a third person level where you fist bump your goose crew to the beat on the way to a lake party. More records, including a first person Shadow Boxing level, are in development.