
A tactical WWII submarine sim demo focused on chart-based attacks: track ships by hydrophone and periscope, plot an intercept, estimate range, set up the Torpedo Data Computer, fire torpedoes, and evade escorts through tutorials, standalone encounters, and a limited scenario generator.
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About This Demo
The Silent Shark demo is a focused slice of the tactical submarine attack gameplay: tracking contacts, plotting an approach, estimating range, setting up the TDC, firing torpedoes, and escaping before escorts pin you down.
You command from the chart and instruments rather than an arcade cockpit. Use hydrophone bearings, periscope observations, ship identification, the stadimeter, map tools, depth and speed orders, and torpedo tube controls to build a firing solution from incomplete information.
Included in the Demo
- Basic and advanced tutorials covering chart work, periscope use, hydrophone tracking, stadimeter range estimation, TDC setup, and torpedo attacks.
- Four standalone encounter scenarios, from a simple single-ship attack to harder convoy encounters in rain and darkness.
- A limited scenario generator for small custom encounters with weather, time of day, distance, heading, and enemy ship settings.
- Core submarine instruments and attack workflow: engine telegraph, depth control, periscope, hydrophone, stadimeter, TDC, torpedo tubes, gyro angle, spread, and salvo control.
- Destroyer escorts that can search, predict, and respond if your attack gives you away.
Not Included in the Demo
The full Pacific campaign is not included in this demo. Campaign patrol zones, long-range mission planning, radio intelligence, submarine progression, campaign resources, base operations, and the full scenario editor are part of the full game.
If you enjoy the demo, please wishlist Silent Shark on Steam to follow development and the full release.
Audio & text: English
Text only: French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Ukrainian