
An adorably hardcore cooking roguelite where no two restaurants play the same. Unlock powerful upgrades, survive increasingly chaotic shifts, and prove to Chef that hiring a raccoon as his sous chef wasn't a terrible mistake.
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Tracked since Jul 7, 2026.
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Sous Raccoon is an adorably hardcore cooking roguelite where Chef hired a lovable raccoon (you) as his sous chef.
Nobody knows why. What everyone does know is that Chef's patience is infamously low...
Every run challenges you to survive chaotic restaurant shifts, unlock powerful upgrades, and adapt to constantly changing kitchens. Every shift is another chance to upgrade, be adorable, and prove you belong in Chef's kitchen.
Every restaurant plays differently.
Travel across four distinct biomes, each packed with unique layouts, novel mechanics, enemies, obstacles, and challenges that force you to rethink how you approach every shift.
If you spot a bird, knock the coins out of them! Then spend loot on upgrades and abilities to experiment with powerful combinations that can completely transform how you play.
Unexpected events, changing conditions, and evolving restaurant layouts ensure that no two runs unfold exactly the same way. Like any good sous chef in a very normal restaurant, success is mostly about anticipating the changing moods of Chef, customers, and marauding hordes of strangely adorable beasts.
Chef runs a tight ship, and has a peculiar magical ability to burst into flames of fury. This fury tends to target the furry new friend he hired as a sous chef, resulting in an unfortunate return to unemployment (and possibly theft). So...
don't get fired!
The kitchen is about to get even more chaotic.
Online co-op is currently in development, letting two players tackle restaurant shifts together and find entirely new ways to succeed. Or fail spectacularly.
Sous Raccoon is available now in Early Access and continues to grow through regular updates and community feedback.
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