SPACEFIGHTER - The Bullet Hell is a survivors-style arena shooter where the swarm never stops growing. One pilot, one ship, and an entire hostile sector that wants you dead. Auto-fire your arsenal or take manual control, carve tunnels through thousands of enemies, and turn every run into a screen-filling storm of lasers, explosions and shrapnel.
⚔️ FIGHT HORDES WITH NO POPULATION LIMIT
There is no enemy cap. None. The longer you survive, the thicker the swarm gets — scouts, tanks, splitters, rocket chasers, healers, hive carriers spitting out endless minions, and hulking supertanks, over 20 enemy types in total. Either your build scales, or the screen turns red.
🚀 SIX WARSHIPS, SIX PLAYSTYLES

Every hull changes how the game plays — and each one is earned, not bought:
- Standard Fighter — the reliable all-rounder.
- Combat Tech — twin blasters and +15% fire speed.
- Tank Battleship — slow, massive, shrugs off half of all damage.
- Alien Saucer — burns entire crowds with a continuous Burning Beam.
- Bomber Starship — an automatic bomb launcher and bigger explosions.
- Collider — no guns. Charge up, ram through the swarm, detonate shockwaves.
🔫 BUILD GAME-BREAKING LOADOUTS
17 weapons and 15 passives, all upgradeable mid-run: kinetic guns, homing rockets, tesla coils, kill auras, minions, floating mines, grenade launchers, orbital drones and more. Specialize with dual-path passives — pump kinetic power, energy accumulation or explosive tech — and watch ordinary guns evolve into monsters like the Katiusha barrage or the crowd-shredding Shotgun.
👁️ HUNT COLOSSAL BOSSES — AND STEAL THEIR TECH

Multi-phase bosses interrupt every run: The Hunter, The Fortress, The Centurion, the World's Vanisher — and unpredictable variants like
The Electra and
The Wingblade, so you never know which nightmare answers the alarm. Kill them to loot
alien technology: the Death Ray, the Killer Drone and the Singularity Cannon that collapses the swarm into a black hole.
🛠️ YOUR MOTHERSHIP GROWS BETWEEN RUNS
Death is a supply run. Bring credits and blueprints home to a persistent mothership hub:
- Workshop — buy, sell and upgrade weapons and passives before launch; tune your hull's radar, fuel tank and engine.
- Mothership systems — healing field, kill aura, in-flight refuelling, extra weapon and passive slots, late-start deployment.
- Crew — hire pilots and gunners with permanent combat bonuses.
- Bestiary — every enemy, weapon and passive you discover, catalogued in a full combat dossier.


✨ KEY FEATURES
- Survivors-style bullet hell with no enemy population cap
- 6 unlockable ships with unique base weapons and abilities
- 17 weapons + 15 passives with dual-path upgrade builds
- Multi-phase bosses with alternate variants — no two runs alike
- Forbidden alien weapons looted from boss kills
- Persistent mothership: workshop, upgrades, crew and bestiary
- Manual fire mode and per-weapon targeting for full control
- Full mouse+keyboard and controller support
- Available in 11 languages
The swarm is already on its way.
Launch.