
A fungi-fueled 'battle of nutrition!' Turn-based strategy inspired by mycelium networks and territory control. Produce fantastical mushrooms and expand to outgrow your rivals. Develop peacefully or parasitize your friends in multiplayer and solo play - may the fittest fungi survive!
No offers tracked in PLN yet.
Claim the map and cultivate fantastical mushrooms. Compete for dominance with whatever spores fly your way. Each tasty world (according to fungi) features a dynamic ecosystem of wind, events, resources and climate.
Each has its own niche; passives, activated abilities and family of Blooms to equip. BeanStripe is an avid Networker whereas BubbleFins is a Propagation master!
Campaign: first 3 missions
Multiplayer with Steam friends
Solo vs. CPU opponents (or mix and match)
Unlock and Personalize your build
Configure your Mushroom Avatar (companion)
Dynamic map generation and climate events
Mycology glossary lab, and more.
*Note, Online Matchmaking (vs. unknown players) NOT available. Invitation lobbies only.
Each playable Spore has secrets to unlock in its own mycelium tree
Spend your match earnings to access new Blooms, Mycology glossary entries and cosmetics.
Engage with the ‘Ancients’ in missions for knowledge. From a micro perspective, uncover maps via a distinct fog-of-war style exploration. Solve ecological challenges all the while trying to thrive on the Rainforest Stump biome.
Challenge friends and the Computer (2-3 player matches)
Thoughtful asynchronous turn mechanics provide frequent surprise
Maps utilize procedural features fostering innovative puzzle-like challenges; varied shapes, resources, special tiles, and dynamic events keep things fresh
Strategy: Spread efficient networks, concentrate on mushroom cultivation, or withhold the territory to hinder the opposition!
Collect and swap Skins, Caps, and Spore Staves!
Maps utilize procedural generation to foster innovative puzzle-like challenges, including varied shapes, resources, special tiles, and dynamic events.
Develop extensive underground networks or concentrate on efficient mushroom cultivation and abilities!
Developed by solo indie developer and mycology enthusiast Jake Collinge, the mechanics are inspired by real mushroom ecology:
Eat detritus ‘waste’ material
Parasitize opponent mushrooms
Grow above and below ground
Seek out Humus, Nitrogen and other resources
React to the environment: wind direction, humidity and soil quality
Defend your underground territory
Cut off opponent resources
…and much more
Campaign worlds with challenges
Map shapes and sizes
Spores and Blooms (expect parasites, toxins, puffballs!)
World locations
Spore specific unlock trees
Tons of glossary entries
Full cosmetic sets