
Teufelskreis [ˈtɔʏfəlsˌkraɪs] is a roguelike roulette deckbuilder. Bend the wheel, break the odds, and clear the Contract before it clears you. Termination is the only exit.

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Teufelskreis is a deckbuilding roguelike about turning a rigged roulette table into a payout machine - and the machine fighting back.
Place your bets, then play cards to warp what those bets are worth: multiply payouts, shield your stakes, chain respins until the numbers stop making sense. Build the deck. Break the wheel. Walk away free.
You're not just playing the odds. Something is playing against you.
Every spin, the machine places a wager of its own. A color, a number, a whole column, or something worse. It means to collect. Spend to overwrite its bet before the ball drops, or gamble that it misses. Guess wrong, and it gets paid.
Every bet the machine lands feeds a pressure that follows you from table to table — let it climb too high and your run is over. But some cards feed on that danger right back, hitting harder the deeper the hole gets. Dance on the edge long enough and the table starts paying what it was never meant to.
Draft a card after every encounter and shape your run around what you find.
Spend between rounds to buy, upgrade, and cut dead weight from your deck.
Hunt rule-bending artifacts. Permanent objects that change how you bet, spin, earn, and survive.
Stack effects until a single spin spirals into an impossible turn.
Between tables, choose your path across a shifting map: safer encounters, dangerous elites for bigger rewards, hidden treasures, and rest stops to sharpen your deck before the next clause comes due.
Step away from the table and into the place around it. Solve its riddles, unlock what's hidden, and uncover what's really running through the machine.
The Undersigned acknowledges that they have read and understood the foregoing. The Undersigned has not, and could not have. By continuing, the Undersigned agrees to play.
Termination is the only exit.
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