
Customize an alien from 10 weapon types and 8 classes! No long campaign, get right into the action selecting random objectives from the world map. Automatically pick up all loot and upgrade any stat on an ability! Over 200 nodes in a passive skill tree!

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Mix and match weapons, armor, and classes! Customize from a selection of heads, suits, weapon variations, and colors. Weapons effects take their colors from the chosen class!
After creating an alien, you'll immediately begin completing random missions! The areas and objectives on the world map change every time you return, with some special areas, such as the vendor, possibly showing up!
Along with your weapons and abilities, all aliens are able to pick up and throw enemies or jump into groups of enemies to send them flying! Flying enemies can knock other enemies down. Crowd control is a great way to negate damage, and each class has a unique ability tied to throwing and jumping into enemies.
Leveling up will give passive skill points! Starting at the center node, it's possible to expand out in any direction, whether offense, defense, or utility is needed. Over 200 nodes are in the passive skill tree!
Loot comes in the form of crystals for each stat available. Any stat on any ability can be upgraded, and crystals come in different rarities!
10 weapons and 8 classes that can be mixed and matched.
No long campaign, get right into completing random objectives on the map.
No cluttered inventory, all loot is automatically picked up and can be salvaged quickly from the ship.
Pick up and throw enemies or smash through them sending them all flying.
Alter fully upgraded abilities adding new effects to them.
Gain points to use in the passive skill tree with over 200 passives.
Create an alien with an assortment of heads, suits, and colors available.
No hard level cap with enemies scaling along with the player.