
A roguelite incremental game with auto-battler combat. Upgrade your ship, collect loot, stack wild synergies, and become absurdly overpowered. Jump to multiple points of interest, choose loot through pick-1-of-3 rewards, then slot sockets with powerful bonuses.

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AUTO-BATLLER
Real-time combat. Your ship auto-fires while enemies swarm in escalating waves. Each sector increases danger, introducing elites and ambushes that punish or reward greedy builds.

INCREMENTAL UPGRADE
Earn XP from every encounter and invest it into permanent, incremental meta upgrades. Prestige to unlock new ships and return stronger for the next run.

PICK-1-FROM-3
Harvest drifting wreckage for credits and resources. Install modules, augments, drones, sockets, and weapon upgrades to shape your ship into a finely tuned machine, or a reckless experiment.

From durable fortresses to high-risk glass cannons, combine modules, drones, augments, and sockets to craft powerful synergies and redefine weapon behavior.
Permanent meta progression with branching paths that unlock automation layers, new systems, and long-term scaling power across future runs.
Auto-battler archetypes that define your playstyle. (rapid fire, burst, precision, scatter, and heavy impact)
Distinct combat behaviors and tactics, including an Unknown faction that merges them all into unpredictable late-game threats.
Respond to unidentified coordinates through event prompts with actionable outcomes. Each response may reward salvage, modify systems, alter faction threat, or escalate into combat.
Ships that alter core mechanics and synergize with specific build archetypes.
