
vrOS is a VR overlay system for SteamVR. Pin windows and displays into your playspace, manage Twitch chat and ads without leaving VR, drive VRChat via OSC, play soundboard clips, and watch frame timing — all inside one crash-resilient overlay app.
Price history tracked since Jul 7, 2026 · vs all tracked offers.
Based solely on tracked price history — not purchase advice.
Tracked since Jul 7, 2026.
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A Virtual Reality Overlay System
vrOS is a VR overlay system for SteamVR. If you've used other overlay tools, you know the basics — vrOS takes it further with deep platform integrations, flexible capture, and an architecture built for all-day sessions.
Overlays
Pin any window or display into your VR playspace. Anchor overlays to the world, your HMD, or either hand. Lock, pin, resize, and recenter with controller gestures. Toggle all unpinned overlays with a single gesture so your space stays clean between uses.
Twitch Integration
Read and send chat with full 7TV / BTTV / FFZ emote support, see viewer count and uptime, handle channel point redemptions, and manage ad breaks — including in-VR ad-warning overlays and snooze / run-ad controls — without leaving the headset.
VRChat Integration
OSC avatar parameter control, chatbox messages, world info, friend status, tracker data, and invite handling. All over OSC and OSCQuery, no log scraping.
Soundboard
Organize a sound bank with color tags and play it from the dashboard. Route each sound to one or more named output channels at the same time, with separate left-click and right-click destinations per pad — for previewing privately before broadcasting. Loop mode per sound. Sounds can also fire from Twitch channel point redemptions by name.
Performance Overlay
Frame timing graph with reprojection detection, controller and tracker battery, GPU / CPU / HMD identification, and SteamVR device status — a heads-up display for how your session is actually running.
OBS Integration
Connect to OBS via WebSocket v5 to see scene, stream, and record status, and switch scenes from VR.
Reliable
Each subsystem runs independently under a supervisor. If something fails, it restarts without taking down your session. Built for the kind of all-day use that VR demands.