
Constructive Solid Geometry CAD for VR/AR for easy modeling of game assets or 3d printing functional parts.
No offers tracked in PLN yet.
Construct manifold geometry using CSG with output to GLB/GLTF and/or STL for 3D printing. Designed to be used with VR controllers allowing for manipulation of shape properties, rotation, position, scaling, units, all without fumbling through menus.
Attachments make for easy placement of child objects on the face/edge/corner of a parent shape, automatically updating for changes in the dimensions of the parent.
Easier construction with distributors, which allow automatic placement of child objects in a row/column/layer, whether in a grid, radial or spherical distribution. Easy alignment of any face of the child primitive to the Y-Axis or origin/arbitrary point.