
YURA — 1-4 players trying not to kill each other on the way up. Cliffs. Deserts. House-sized mechs. Gliders over chasms. Absolute physics, total freedom, and zero safety nets. Climb. Fall. Drag your friends with you. To the top — or down with the whole crew.
No offers tracked in PLN yet.
See that cliff? Climb it. That overhang? Yours. Pure physics, zero bullshit. Stamina management is life or death. The summit isn't a checkpoint—it's a trophy.
Rope up with friends for safety... or watch one idiot yeet the entire squad into the abyss. Every jump is a trust fall.
Legs give out? Deploy gliders over chasms. Pilot janky house-sized mechs through impossible terrain. If you can't climb it, break it.
Your backpack = your lifeline. Scavenge, cook, craft potions. Weight matters. Every item is a choice. Eat before you climb or collapse halfway up.
Deserts. Forests. Canyons. Strange NPCs. Hidden secrets. Mini-games in the weirdest places.
Physics climbing on ANY surface
1-4 player rope chaos
Deep cooking & crafting systems
Gliders + walking mechs
Living world, zero handholding
Climb together. Fall together. Remember everything.
Audio & text: English
Text only: Russian, French, Italian, German, Spanish - Spain, Czech, Dutch, Greek, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese