
Zero Distance is a 3D zombie bullet heaven where weapons fire automatically and every upgrade pushes your build toward chaos. Survive 20 escalating minutes, defeat the final boss, and fight your way to helicopter extraction.

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ZERO DISTANCE is a 3D zombie bullet heaven about turning one operator, one weapon, and a handful of upgrades into a powerhouse of destruction!
Your weapon finds the nearest infected and opens fire automatically. You control movement, positioning, and the upgrade choices that decide whether your build collapses under pressure or clears the entire street.
Kill zombies. Collect XP. Build beyond reason. Keep moving.
Every level-up pushes your run in a new direction. Improve your primary weapon through 20 levels, add support items, or evolve the core stats that keep you alive. What begins as a modest firearm can become a lane-clearing monster—if the horde gives you enough time.
Choose from eight support items, each with ten upgrade levels:
Pipe Bomb — thrown explosives for tightly packed infected.
Sprint Boots — burst through danger and eventually leave fire behind.
Barbed Wire — slow, bleed, and punish anything crossing the line.
Flare Gun — lure the horde into burning kill zones and call in heavier punishment.
Claymore Mine — plant a directional answer to whatever is following you.
Combat Drone — designate crowded ground for a missile flyby.
MG Turret — deploy temporary automatic fire support.
Defibrillator — survive critical damage, heal, and discharge chain lightning through nearby infected.
Soldier — reliable assault-rifle fire that grows into overwhelming volume.
Police Officer — six deliberate revolver rounds with brutal impact and knockback.
Engineer — lob grenades into packed lanes and turn the street into a blast zone.
Farmer — fill the visible battlefield with ricocheting shotgun pellets.
Each operator has a distinct primary weapon and a permanent three-branch upgrade tree. Earn cash during runs, unlock new operators and battlefields, and buy upgrades that change how future attempts begin.
Push the right weapon and support item far enough and they stop behaving like separate pieces. Complete powerful combinations such as REDLINE RIFLE, PEACEMAKER, CODE BLUE, BREACHING ROUND, and THE FENCE NEVER ENDS.
These are not tiny percentage bonuses. They transform how the completed build fights.
Fight through procedurally assembled versions of The City, The Suburbs, The Graveyard, and The Farm. Dense intersections, wider neighbourhood streets, exposed burial grounds, and open fields create different sightlines and different ways for the horde to close the distance.
The clock does not win the run for you. Survive for 20 minutes and the final boss enters the battlefield. Put it down, follow the extraction marker, and reach the helicopter to get out alive.
Fast 3D bullet-heaven combat with automatic targeting and firing
Twenty-minute runs followed by a final boss and helicopter extraction
Four playable operators with distinct weapons and play styles
Eight support items with ten upgrade levels each
Twenty primary-weapon levels plus item and evolution choices
Named RED SYNERGIES that transform completed builds
Four procedurally assembled zombie-infested battlefields
Permanent cash progression, operator unlocks, map unlocks, and character upgrade trees
Keyboard-and-mouse and controller support
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