
An alchemical automation game of ever-changing logistical puzzles across six Elemental planes. Each Element transforms how you generate power, move resources, and defend your factory. Cultivate your own garden of possibility with dozens of uniquely shaped structures in this hex-grid sandbox.
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Tracked since Jul 7, 2026.
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MoteMancer is a fantasy automation game set across six overlapping Elemental planes. Design elegant systems on a Hex Grid, combining ingredients, structures, and magic to reshape the world through alchemical insight.
Grow Mana Roots and Mana Leaves to collect power from the sun. Weave Streamways to move ingredients across your base. Each Element offers unique mechanics, and each plane brings its own puzzle pieces to the table. Combine Elements for powerful, synergistic effects.
Infuse ingredients to uncover their hidden potential. Unlock new tools through experimentation where every combination is a chance to discover something unexpected.
Learn spells to Nudge structures, Levitate across terrain, or use Daycaller to control the sun itself. Magic isn't just power, it's part of the puzzle.
Six overlapping Elemental planes, procedurally generated and seamlessly traversable in real time.
Automation on a Hex Grid, with dozens of unique structures that reward clever positioning and planning.
Ingredient-based research, enabling multiple simultaneous lines of discovery.
Element-specific tools and power systems, encouraging distinct solutions for each plane.
Entropy, a creeping adversary that tears through the fabric of reality and tests the resilience of your systems.