
Turn any image into production-ready PBR material in milliseconds. SURFACE features state-of-the-art image extraction, automatic perspective correction, seamless tiling, height blending, AI upscaling, 3D Preview and much more. Everything in a fully non-destructive workflow.
Price history tracked since Jul 7, 2026 · vs all tracked offers.
Based solely on tracked price history — not purchase advice.
Tracked since Jul 7, 2026.
Steam Train Fest starts Jul 20, 2026
Official stores with direct support.
GRIEFS SURFACE is a high-performance standalone desktop application for creating physically based rendering (PBR) materials from images. Designed for 3D environment artists, game developers, and digital artists, it provides a GPU-accelerated workflow for generating, editing, and exporting production-ready texture maps from a single interface.
Built natively in Rust with WGPU, SURFACE is designed for responsive editing, real-time previews, and high-resolution texture workflows up to 8K.
Instant PBR Material Generation
Generate complete PBR material sets including Albedo, Normal, Height, Ambient Occlusion, Roughness, and Metallic maps in milliseconds. Fine-tune every map with deep adjustable controls.
Height-Based Material Blending
Blend multiple materials using generated height information to create layered surfaces and natural transitions directly inside the application.
Perspective Correction & Texture Extraction
Extract seamless textures from photographs using polygon-based selection with automatic perspective, skew correction and more.
GPU-Accelerated Filter Stack
Apply stylized filters including Kuwahara, Pixel Art, Halftone, Crosshatch, and Cel shading with real-time feedback.
Integrated AI Upscaling
Increase the resolution of source textures using an integrated Real-ESRGAN runtime with no external tools or command-line setup required.
Real-Time Material Preview
Preview materials in an interactive rasterized viewport while adjusting maps and material properties.
Channel Packing
Pack Ambient Occlusion, Roughness, and Metallic maps into a single ORM texture for modern game engine workflows.
Atlas Packing: Automatically generate efficient PBR Texture Atlases from your defined materials.
Production Format Support
Import and export common texture formats including PNG, TGA, DDS, HDR, and OpenEXR.
Non-Destructive Editing
Preserve source images while storing edits separately, with full undo and redo support throughout your project.
SURFACE is built for artists who need a fast, focused workflow for creating high-quality PBR materials without relying on multiple applications.
Lowest tracked price: PLN 162.39 (Jul 7, 2026) · current best: PLN 344.99.
92% positive reviews all-time.
Right now the cheapest offer for GRIEFS SURFACE is PLN 344.99 at Steam. KingsPrice compares 1 offers from 1 stores — official stores and keyshops — and refreshes prices throughout the day.
The lowest price KingsPrice has tracked for GRIEFS SURFACE is PLN 162.39 (recorded on Jul 7, 2026). This covers the stores and period we monitor — set a price alert to catch the next drop to that level.
Create a free price alert on this page and KingsPrice will email you when GRIEFS SURFACE drops below your chosen price. The biggest discounts usually appear during seasonal Steam sales and publisher promotions — the sale calendar on this page shows the next confirmed event.
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