
Launch your own newspaper and manipulate a funny animal world! Direct reporters, investigate leads, blow up stories for impact and throw in ads for profit. How far will you go to keep your paper in print, and yourself out of trouble?

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You have limited space on your newspaper. What will you print, what will you bury?
Increase the size of news articles to attract more readers and sway their beliefs. Increase the size of Ads to make more money. Too much advertising will drive away readers and tank sales. Divvying up your limited space will prove a delicate balancing act.

Assign your Reporters to interesting leads on your City Map that match their skills and leanings.
Interact with them via Dialogue Events to guide their stances on key stories. You can spin the stories to sway your readers' beliefs.
Level up your Reporters with different skills as they gain experience with printed articles.
Your paper is a business, so keep an eye on your profit margins. You need Sales and Ads to make more money.
Any space spent on Ads will lose readers and lower your sales. Plan carefully to attract enough readers without losing Ad Revenue.
Will you keep different businesses and factions happy to keep their valuable Ads coming or will you risk antagonizing them with negative coverage and see your Ad supply dry up?
You must climb those Sales Charts and grow your Influence before you can call the shots and keep those factions in line!

Welcome to Codavia, where every creature has an agenda, and your pen is a loaded weapon. Your choices shape the city, its elections, its stories, and your inbox full of threats, bribes, and lawsuits.
Will you cater to your readers' current beliefs to increase sales, or will you take a hit now to play the long game, and gradually sway their beliefs with your coverage? Everything you print will change your world and the stories you find in this unique narrative sandbox.
What kind of newspaper will you create, and how will you change your world?

Truth is complicated, and easily manipulated. The stories you tell and how you choose to tell them will determine the truth of your world and the fates of its creatures.
Will you chase profits to become a Tabloid King, master manipulation to become a Propaganda Queen, walk the difficult and narrow path befitting the Fourth Estate of a Democracy, or just survive long enough to become another voice in the Media Circus?
With these 4 different victory types, 5 early game overs and 30+ different endings, each playthrough lets you uncover your own unique truth.

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