
The Obsessive Shadow - Chapter 2
Something sinister stirs on Old Diamond Drive. 16 year old Justin, armed only with a flashlight and camcorder, takes a dare to spend the night. As shadows close in, he realizes escape isn’t possible, and he’s not alone. Witness the horrors of the past as you explore the ruins of what once thrived...
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About The Obsessive Shadow - Chapter 2
Two decades after the chilling horrors of the past, the year is 2006, and the abandoned streets of Old Diamond Drive lie shrouded in eerie mystery. Once a vibrant neighborhood, it’s now the heart of chilling urban legends whispered across town. 16 year old Justin, having lost a bet to his friend Matthew, accepts a daring challenge: spend a single night among the remains of this shell of a once thriving community. Armed with only a camcorder and a flashlight, he steps into the darkness, unaware of the nightmare awaiting him. As the shadows close in, Justin discovers he’s trapped on Old Diamond Drive... and he’s not alone. To survive, he must confront the horrors face to face and challenge the unknown figure lurking in the obscurity of the dark.
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The Obsessive Shadow - Chapter 2 — frequently asked questions
When does The Obsessive Shadow - Chapter 2 release?
Steam lists the The Obsessive Shadow - Chapter 2 release date as 2026.
How much will The Obsessive Shadow - Chapter 2 cost?
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System requirements
Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
- Memory: 5 MB RAM
- Graphics: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
- DirectX: Version 11
- Storage: 2 MB available space
- VR Support: OpenXR, Requires Motion Controllers
- Additional Notes: For VR, Any Steam VR Supported Windows System will work
Recommended
- OS: Windows 10 64-bit or later
- Processor: Intel Core i5-4590/AMD Ryzen equivalent or better
- Graphics: NVIDIA GeForce GTX 1060, AMD Radeon RX 480 equivalent or better
- DirectX: Version 11
- Storage: 2 GB available space
- VR Support: OpenXR, Requires Motion Controllers
- Additional Notes: For VR, Any SteamVR Supported Windows System will work



