
SKROLL
Wake up, junkie. Your brain is hungry and only infinite scrolling can satisfy it. Manage dopamine, battery, and sanity in this survival roguelike about digital slavery.
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About SKROLL
Your brain is in control. And it's hungry.
SKROLL is a survival roguelike where your own brain is your worst enemy. It wakes you up every day with the same demand: reach your dopamine quota or suffer the consequences. Your tool: the phone. Your only task: scroll endlessly to satisfy its increasingly impossible demands.
There is no escape. Each cycle, the demands increase. Your brain wants more. Always more. And you're just the slave holding the phone, scrolling desperately as your battery drains, your sleep evaporates, and your sanity crumbles.
Meet increasingly high dopamine quotas or collapse.
Each video has unique effects that forge your survival strategy.
Shape your algorithm with likes and reports, but every decision has its price.
Manage battery, sleep, and dopamine before it's too late.
Dive into the chaos of the infinite feed.
Every video is a gamble. Every category, a different strategy. The algorithm drags you toward increasingly extreme content, and you decide whether to give in or resist. Combine multipliers, unlock unique effects, and discover lethal synergies as you try to survive one more cycle.
8 content categories, each with different mechanics and playstyles.
100+ unique videos with effects that transform your run.
Dopamine multiplier system with strategic duration and activation conditions.
Algorithm manipulation through likes and reports that alter content probability.
Game details
Game details
Age ratings
Game modes
Languages
Features
SKROLL — frequently asked questions
When does SKROLL release?
Steam lists the SKROLL release date as 2026.
How much will SKROLL cost?
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System requirements
Minimum
- OS *: Windows 7, 8, 10, 11 x64
- Processor: Intel Core i3-6100 / AMD FX-4350
- Memory: 4000 MB RAM
- Graphics: NVIDIA GTX 660 / AMD Radeon HD 7850
- DirectX: Version 11
- Storage: 2000 MB available space
- Sound Card: Compatible con DirectX












