
Atmospheric first-person retro horror. You are a courier — a disposable tool of the System. Sort, deliver, collect archives. Obey… or uncover what lies inside.
No offers tracked in PLN yet.
In the demo version, you will experience a single work shift as a courier. Your task will be to sort cargo and deliver it across the levels of the megastructure.
The full version will feature a wide variety of items that assist with sorting, as well as multiple directives — including identification of cargo by appearance and by bio-scanner results. There will be different types of cargo and special events during sorting, such as creature escapes, equipment malfunctions or explosions, and more.
You will also have access to an inventory panel, system messages, and collected notes. The story will gradually unfold as you progress through each work shift.
The System observes. The System controls. The System never rests.
Be grateful to the System for its care.
Cargo must be delivered across the factory levels. Archive data collected.
Do not look inside the crates. Do not ask who whispers in the tunnels. Do not linger when the lights go out.
Remember: cargo has priority. You do not.
The disobedient are recycled. The obedient… recycled slower.
The truth is hidden in the archives. Will you dare to find it?
Genre and Style:
Atmospheric first-person horror.
Visual style — dark pseudo-PS1 aesthetics.
Gameplay: sorting, delivery, cleaning, exploration.
Story unfolds through archive records, environment, and system directives.
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