
Rogue Slime is a turn-based roguelite focused on an energy-driven item system. Use energies into your equipped items when they fill up, they activate automatically. Build synergies, manage resources, and adapt your strategy each fight

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A turn-based roguelite driven by a unique item-based combat system. Manage your resources, optimize your build, navigate branching paths, and restore your village between runs. Every run is different. Every build changes how you play!
Unique energy-based combat system
Rogue-lite structure with node-based maps
Random events and difficult choices
Persistent Village building and upgrades
Distinct and adorable 3D slime visual style
Turn-based combat
Distribute your energies into item slots to charge them up
Items activate automatically when their energy slots are full to deal damage, apply effects, or modify other items
Node-based maps
Encounters
Random events
Treasure chests
Shops
Blacksmiths
Resources
Throughout each run, you will encounter:
Risk and reward events
Item upgrades
Some choices strengthen your current build. Others may reshape it entirely
Between runs, return to the village.
Upgrade your starting slime
Unlock new buildings, like the tavern!
Choose your base slime
Expand long-term progression systems
Town upgrades affect future runs, giving you more build variety and strategic options over time.
Multiple classes with different playstyles
Large variety of items
Perks chosen during level-ups
Synergies between perks and item effects
Each run encourages experimentation and adaptation.

Steam lists Rogue Slime: PC Edition as coming soon without a confirmed date yet.
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