
Reap souls. Open the portal. Extract or risk it all. A skill-based bullet heaven where every battle is a short harvest. Souls reaped before the portal are safe, souls after are at risk. Spend them in a permanent skill tree, beat the level, push to the next.

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A skill-based bullet heaven where every battle is a fast harvest. You are a Soul Reaper. Endless spirits flood the realms, dodge them, reap them, and decide just how greedy you can afford to be.
Partway through every battle, a portal opens. Souls you've reaped before the portal are yours forever. Souls after it are unstable. Extract through the portal and you keep them all, die and you lose only the recent harvest. How long can you stay before the swarm overtakes you?
Spend the extracted souls in a permanent skill tree of dark powers. Return stronger. Beat the level. Move to the next, harder one. Hit a wall, upgrade through it, push on.
100% playable in Steam Deck or with controller
Short 30s to 1min sessions.
Top-down bullet heaven combat with hand-crafted enemy patterns
20 levels across 5 escalating zones, with a boss every 4 levels
Around 30 min total gameplay in demo.
Steam lists the Soul Reaper: Endless Harvest release date as Q3 2026.
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