
A retro-future action-adventure game with cyberpunk influences. Flying cars, teleport cabins, electromagnetic weapons. Upgrade your character, bond with your neighbors, and save the world. Live in a wooden house, wander among stone buildings. A past set in the future.
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Retro-future, third-person (TPS), single-player, story-driven action-adventure game.
Technology advanced — but not for humanity. The world is under occupation. Survivors retreated to a mountainside in Anatolia, protected by a laser shield. They chose a traditional life, building wooden, stone, and adobe homes, trying to live together and remain human — without abandoning teleporters or flying cars.
They later discover gateways that open periodically. Using electromagnetic weapons, they must fight machines and creatures to save humanity.
And Kazım. That is not his real name, but it’s what people call him now. With his cap on and weapon ready, he has little time to save humanity — especially his brother.
Improve your character through physical activities
Learn to use advanced technology
Spend time with your neighbors
Fight enemies when the time comes
Enjoy mini-games
Prepare for combat. Fight your enemies. Save the world — and your brother.
Developed independently by a solo developer. Development progress is regularly shared through short videos on social media.
Audio & text: English, Turkish
Text only: French, German, Spanish - Spain, Simplified Chinese, Russian, Japanese, Italian, Traditional Chinese, Korean, Hungarian, Portuguese - Portugal, Ukrainian, Vietnamese, Greek, Czech, Swedish