
Tzelem (צֶלֶם) is an exploration-based action dungeon-crawler, where you use cards to change the world and yourself. Prevail through the ever-changing dungeon to unveil its hidden rules. Will you be able to make your way through it and wake up, or will you stay asleep for the rest of eternity?
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A procedurally-generated dungeon crawler.
A game with no permanent upgrades. Your success will be determined by skill, knowledge, and a little bit of luck.
A game where you learn by trying things out.
A short game, you might be able to finish it in one sitting.
In the demo you'll have only the simplest, least complex version of the dungeon. You'll only have two enemies (thus, only four enemy-based cards), two trap types and one awake boss variant (the simplest). You can play for as much as you'd like, but you will forever only have this dungeon variant.
You get three orbs, and you will never have more than three. Use them wisely.
Different enemies drop different cards, study them as you go.
Most cards can have more than one use. Learn what they do so you may use them to your advantage when needed.
100% positive reviews all-time.