
GUNDIG is an action roguelite where you blast through fully destructible planets, fight off hordes of aliens, and stack increasingly ridiculous upgrades. Dig your way down to each planet's core, defeat the boss, and escape with your loot!

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GUNDIG is a chaotic mining roguelite where you explore massive procedurally generated planets, fight off waves of enemies, and stack game-breaking upgrades. Survive across 3 increasingly difficult stages, each ending in a boss fight, to complete a run.
Your gun is your pickaxe. Blast through terrain to mine for gold, dig toward your next objective, or carve an escape route when things get hairy.
Make your bullets ricochet off walls, become an indestructible wrecking ball when you dash, or summon an alien cat to fight by your side. All upgrades are stackable with 80+ unique items in the demo.
Each run you pick a clone and a gun. Clones bring unique passives and movement abilities. Guns range from mining specialists to crowd-clearers. You can also equip up to 3 artifacts before each run — unique items with one-time effects that let you fine-tune your starting build. Unlock new artifacts, clones, and guns by completing in-game quests.
Fully destructible, procedurally generated worlds with 2D physics
Twin-stick shooter combat where your gun doubles as your mining tool
Risk of Rain-style item stacking with three tiers of rarity
Deep build variety across clones, guns, and artifacts
Steam lists the GUNDIG release date as Q4 2026.
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