
Airlock
Explore a ruined city, rescue survivors, and build a thriving underground sanctuary. Every survivor unlocks new professions, technologies, and opportunities as you rebuild humanity beneath the surface while surviving the horrors above.
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About Airlock
300 years after the Sonic War, the surface is dead.
The cities are ruins, reclaimed by nature. The air can become toxic without warning. And the descendants of the altered, twisted by the wavefront that ended the world, still walk above whilst the remaining humans live in airlocks underground.
They are The Altered. They are not your enemy. They are what you could become. You wake in a strange room. A sentence written on the wall: Save them all, Kore. You don't remember anything else.
Plan in the ant farm. Live in the 3D city.AIRLOCK is two games working as one
The Ant Farm
Is the side-view dollhouse where you design your underground sanctuary.
Place modules cell by cell. Watch your Settlers move through corridors you authored.
Zoom from a single room to a full city cross-section, all alive.
The 3D City
Is where you walk the corridors you built, fight on the surface, and rescue survivors from the ruins of Ashgate. Third-person over-the-shoulder. Modern post-apocalyptic. Cinematic. Switch between them at any Airlock Computer. Plan. Live. Plan again.
Rescue Settlers. Build a home worth defending.
Survivors broadcast for help across Ashgate. Pre-war emergency beacons, salvaged radios, smoke signals.
Track their signals. Race Legion patrols to their location. Bring them home. Each Settler is a class. Engineer. Cook. Gunsmith. Hunter. Medic. Their skills unlock new modules. Their stories unlock new beats.
They live in your base, work the rooms you built for them, eat what you grow, sleep where you place them. They die permanently if you fail them.
Survive the surface.
Ashgate is a city, reclaimed by nature.
You scavenge for food, fuel, ammunition, and the resources to upgrade your airlock.
You hunt. You craft. You fight. The Altered hunt you. Feral packs swarm at noise. Stalkers track you from distance, calculating when to strike. Husks. Hollows. Ragers. Wretches. Each silhouette tells you something. Then there is Legion. Smart. Centuries old. The hidden faction that knows more about you than you remember about yourself.
Stories that hurt.
AIRLOCK is grounded survival storytelling in the tradition of The Last of Us. Choices matter. Settlers die permanent.
The world is heavy with quiet tragedy: a UGA coin in the dust, a faded sign, a dead loyalist scratching your name into a wall. Replay players will catch what first-time players miss.
Key Features
Dual-view base-building: Plan in the ant farm side-view, live in the 3D city
Countless Settler classes with unique skills, signature modules, and procedural identities
Deep simulation: Power, water, food, morale, stress, schedules, all interlocking
Branching narrative with the Broadcast Rescue system, your choices affect the world
The Altered: Multiple enemy classes from feral packs to the centuries-old Legion
100+ sub-skills across 17 parent categories for deep specialisation
Permadeath option for veterans, story mode for narrative players
Full controller support with painted UI and accessibility options
For fans of
The Last of Us. The Alters. State of Decay 2. This War of Mine. Project Zomboid. Fallout Shelter.
Coming Soon
Wishlist now to follow development.
Demo planned for late 2026. Kickstarter to follow.
From Ironbridge Games, an indie studio led by AAA-veteran developers (ex-Ubisoft, ex-Gunzilla, ex-Rebellion, ex-nDreams). Made in the UK.
Game details
Game details
Age ratings
Game modes
Languages
Features
Airlock — frequently asked questions
When does Airlock release?
Steam lists Airlock as coming soon without a confirmed date yet.
How much will Airlock cost?
No store has listed a price yet. Set a free price alert on this page and KingsPrice will email you when the first offers appear.
System requirements
Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i5-9600K / AMD Ryzen 5 3600
- Memory: 16384 MB RAM
- Graphics: NVIDIA GTX 1660 Super (6GB) / AMD RX 5600 XT (6GB)
- DirectX: Version 12
- Storage: 51200 MB available space
- Sound Card: DirectX-compatible
Recommended
- OS: Windows 11 64-bit
- Processor: Intel Core i7-12700K / AMD Ryzen 7 5800X
- Memory: 32768 MB RAM
- Graphics: NVIDIA RTX 3070 (8GB) / AMD RX 6800 (8GB)
- DirectX: Version 12
- Storage: 81920 MB available space
- Sound Card: DirectX-compatible
- Additional Notes: SSD strongly recommended for streaming performance












