
You are a cloud operator. In the game, to protect the core and resist the continuous virus invasions, you build defenses, construct cards, install creatively designed plugins that provide you with various attack methods, repair external nodes, and at the same time offer you more convenient defense.
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You are a cloud operations worker. In "Core Defense Line," your responsibilities have been spent several years completing intrusion defense. Now, a large-scale virus invasion is brewing. Take over your defense line, defend your core, resist the continuous virus invasion, customize your defenses, build cards, install various creative plugins, giving you multiple attack methods, repairing out-of-game nodes, and providing you with more convenient defense
This is a minimalist geometry game that combines card building, tower defense, and roguelite. Beyond the set levels, you can continue to challenge endless modes
Tired of traditional tower defense games? While other tower defense games have many towers, this game only has one type of attack tower. However, you can place various plugins in front of the tower to change your attack patterns, and the combination of multiple styles lets you take down enemies with ease
This game uses dual-construct gameplay (cards, defenses). After each day's battles, you will randomly receive different plugins, devices, and cards. You can freely choose your route, buy plugins, devices, or cards from the shop. You need to coordinate the order of different plugins to achieve the highest efficiency in attack, and all plugin types are interconnected
Area Burn plus Tracking (You don't just fire a fixed area of fire on the ground, but a continuous area flame that chases enemies, burning nearby enemies to burn out).
Reflection plus laser (the laser you emit reflects the same angle as it hits the edge of the map)
Burn plus Poison (effects that can both burn and poison)
Laser plus replication (multiple laser beams can be fired in a single shot)
More build-building builds await your discovery

Laser: Fires lasers to strike enemies in a straight line
Summon: Summons allied enemies from afar, forming a wall of "human flesh" and allowing minions to attack enemies
Will: The coolest attack method, fires no bullets, and uses mental kills, allowing enemies to be killed remotely by your mind from a distance

Ice: Area control, slow, damage boost, laying the foundation for other attack options

Thunder: Precision, high damage, critical hit, instantly kills enemies

Flame: Area damage, damage over time, causing waves of enemies to die in your flames

Basics: Various bullet hell shots, with bullet hell being the most basic attack method, and includes various universal plugins that can cross playstyles
With a minimalist geometric style, you can clearly see the operation of each plugin, with the signal moving from issuance to passing through all plugins to reach the core attack and attack, creating a visually stunning visual effect
Customize the placement of your plugins to maximize their effectiveness, paying attention to the order
🔌 Signal Network Construction — Over 50 types of plugins freely combined to build your own attack circuit
🎨 Multi-Style Gameplay — Basic / Fire / Lightning / Ice / Laser, the signal's color determines the attack type
🃏 Card Rhythm — 18 types of cards control the timing and intensity of signal firing on the spot
⚙️ Device Enhancement — Global passive devices to deeply customize your build style
👾 Mechanic Bosses — 5 bosses, each with unique mechanics
🗺️ Roguelike Progression — Chapter maps plan your route, each run is different