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Pixel Miner

Released Nov 1, 2026by MaddogsNo user reviews(Steam reviews)

Descend into endless layers of resource-rich caves, mine valuable ore, expand your operation with autonomous drones, and unlock increasingly powerful upgrades to push how deep you can go in this minimalistic pixel-art idle/incremental indie game

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DLCs (1)

About Pixel Miner

Descend into an endless layers of resource-rich caves and tunnels, gather the ores and deposit them at the furnace in your base, and purchase incremental and automatic upgrades to push how deep you can go

An idle/incremental indie game with a minimalistic pixel theme focused on a balance between manual exploration and mining, and automation and progression systems

Mine

Break through randomly generated caverns filled with valuable ore
Store it in your falling sand simulation inventory
Deposit it back at base for credits to purchase various upgrades

Automate

Deploy autonomous drones to prospect, excavate and mine the ores and treasures deep in the caves
Expand your operation and use it to gather resources and improve yields for you as you continue digging

Upgrade

Spend credits across multiple upgrade systems to improve your speed, damage, inventory capacity, information gathering, explosive ordinance, automated drones, and much more

Prestige

Collect rare Ancient Ore and reset your progress to unlock permanent upgrades, new technology tiers, and increasingly powerful systems.

Expand the size of the explorable world, destroy thousands of blocks at once with explosives, instanty teleport at the click of a button, and deploy swarms of automated drones as your power scales further and further

Steam achievements have some extra fun challenges to tackle for when you're powerful enough

Game details

Pixel Miner — frequently asked questions

When does Pixel Miner release?

Steam lists the Pixel Miner release date as November 2026.

How much will Pixel Miner cost?

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System requirements

Minimum

Minimum:
  • OS: 10
  • Processor: Dual-core 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HG Graphics 4000 / equivalent
  • DirectX: Version 11
  • Storage: 500 MB available space

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