
Every card is worth exactly what it says, so draw a few thousand of them. At Face Value is a witty, deceptively deep incremental about turning one humble deck of cards into a runaway point-printing machine. Draw, upgrade, shuffle, repeat… just one more time.

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Look, it's a deck of cards. Click it. Get Points. Make the numbers BIG!
You start playing, and somehow the cards are printing gold, your deck weighs as much as a cinderblock, and it's 2am. Not sure how that happened either.
At Face Value is an idle card game about turning a humble 52-card deck into a screaming gold-printing machine. Cards drop, suits combo, numbers climb, and somewhere around your fourth "just one more upgrade" you'll look up and realize two hours are gone. Not sorry, I lost sleep too and I made the thing.
This isn't watch-a-bar-fill idling. Each suit does its own thing, and stacking them is the whole game:
Hearts pump up your base card values
Spades multiply everything
Diamonds carry value from card to card
Clubs reward back-to-back matches with stacking synergy
Figuring out which combos break the game wide open is the fun. Breaking it anyway is the reward.
Feed points into the Vending Machine for gold. Hire a Wingman. Thicken your deck until it's less "deck" and more "brick." Dozens of upgrades branch into each other, so no two climbs to the top feel the same.
Hit your stride, reset it all for gems, and come back permanently stronger. Every prestige compounds, and the multiplier just keeps climbing. (It caps eventually. You'll get there. We believe in you. Not Really Though...)
A deceptively deep suit-scoring system
A sprawling upgrade tree that respects your curiosity
Prestige progression that compounds
Cozy pixel-art and a sit-down-and-relax vibe
Exactly one (maybe more) deck of cards, pushed catastrophically beyond its limits
Your deck is waiting!
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