
A fast-paced arcade game about surviving game development. Write code, gather assets, satisfy marketing, ship the build, and try not to fall apart before release.
No offers tracked in CAD yet.
Every project starts the same way. One task. Then another.
The build needs fixing. Marketing wants a post. Someone asks for screenshots. Assets are missing. Bugs keep showing up. Somehow, all of it becomes your problem.
NOT A BUG is a fast-paced arcade game where you juggle development tasks under constant pressure. Complete the right task before time runs out, keep your resources under control, and survive until release.
Features:
Fast arcade gameplay with short, replayable runs
Multiple task types: code, assets, builds, and marketing
Increasing pressure as the release date approaches
Random glitches that make every run different
Multiple difficulty levels
Easy to learn, hard to master
Every mistake makes the next one more likely.
Ship the game. Don't let the project collapse.
Steam lists Not a bug as coming soon without a confirmed date yet.
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