
He was just hiding from the rain. But what he stole from the antique shop was a real nightmare. A swallowed object turns a party into a massacre: mirrors come to life, hunters in wooden masks, and a man from a painting. But there's no one to blame, because you opened that door yourself.

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Max was just looking for a place to wait out the rain—and found a door that shouldn't have been in his life. A blinking sign read "Antiques." Inside are old clocks, the dead eyes of porcelain dolls, a bunch of strange things, and a man who knows more about you than he should.
The seller offers Max a party favor. Just one to choose from. A mask, a glass magic ball, or a painting—the choice seems harmless. But when the object ends up in an apartment where friends have already gathered, a real nightmare begins.
The walls turn into a cursed jungle, where hunters in bone masks flock to the sight of blood. Mirrors come to life, drawing you into an endless labyrinth where your double smiles too widely. A person appears in the painting and then steps off the canvas, and reality itself flows like oil paint, sucking the life out of you.
To survive, Max and his friends will have to make choices. Again and again. And every decision is someone else's life. One mistake—and your soul will forever remain part of someone else's collection.
You walked into this shop yourself. And it certainly wasn't an accident.
Game Features:
Your choices are everything—every decision affects the plot and who survives.
Multiple endings—the ending depends on your actions.
Horror atmosphere—living mirrors, masked hunters, and other nightmares await behind every choice.
Branching plot—one mistake can end the story in darkness.
Steam lists the Visual Novel: There Are No Coincidences release date as July 2026.
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