
Goblin Storm - Tempest
Released Mar 23, 2018by Nemeton Singularity SimulationsNo user reviews(Steam reviews)
Tempest expands the world of Goblin Storm through the addition of 4 new human factions, each with their own unique playstyle. Alongside extensive combat rebalancing, numerous new regiment and soldier types.
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Base game (1)
This is the base game required to play this DLC. Other expansions may also be required.
DLCs (1)

About Goblin Storm - Tempest
Tempest is the first free DLC for Goblin Storm.
Tempest focuses on the Human factions of Arcwellion. Helsatia and Westdale have been totally overhauled, and they are now joined by 4 new factions, each with unique play styles. Many new units and a brand new map Alpenheim.
The Oslid rely upon heavy shock cavalry, including Lancers and the elite Druzina, specializing in hit and run tactics. The Oslid are powerful and mobile on the attack, but vulnerable on the defense, and afflicted by poor levies.
Duchy of Dunwall
The Duchy of Dunwall offers a lighter and more flexible alternative to the classic Kingdom of Westdale. Dunwall fields a wide selection of heavy and light infantry supported by lethal longbow men and highly defensive billhook levies. Their armies are well supported by numerous light, recon cavalry, but are chillingly deficient in heavy cavalry.
Markgravate of Nordwacht
The Markgravate of Nordwacht excels in cavalry maneuver and skirmish combat with Outrider horse archers and Jagers. When maneuver fails, they fall back on heavy defensive infantry to hold the line against the goblin onslaught.
Grand Duchy Otčina
The Grand Duchy of Otčina employs powerful infantry lines built around elite Battle Master regiments and supported by pavise crossbowmen. Slow, but lethal, Otcina can grind down the strongest Goblin forces in pitched field battles.
Tempest focuses on the Human factions of Arcwellion. Helsatia and Westdale have been totally overhauled, and they are now joined by 4 new factions, each with unique play styles. Many new units and a brand new map Alpenheim.
New Factions:
The Oslid KingdomThe Oslid rely upon heavy shock cavalry, including Lancers and the elite Druzina, specializing in hit and run tactics. The Oslid are powerful and mobile on the attack, but vulnerable on the defense, and afflicted by poor levies.
Duchy of Dunwall
The Duchy of Dunwall offers a lighter and more flexible alternative to the classic Kingdom of Westdale. Dunwall fields a wide selection of heavy and light infantry supported by lethal longbow men and highly defensive billhook levies. Their armies are well supported by numerous light, recon cavalry, but are chillingly deficient in heavy cavalry.
Markgravate of Nordwacht
The Markgravate of Nordwacht excels in cavalry maneuver and skirmish combat with Outrider horse archers and Jagers. When maneuver fails, they fall back on heavy defensive infantry to hold the line against the goblin onslaught.
Grand Duchy Otčina
The Grand Duchy of Otčina employs powerful infantry lines built around elite Battle Master regiments and supported by pavise crossbowmen. Slow, but lethal, Otcina can grind down the strongest Goblin forces in pitched field battles.
Gameplay
- Total overhaul of combat values.
- Overhauled levy spawn system.
- Vastly expanded unit rosters for human factions.
- 14 new soldier types. Ranging from swift Outriders to stalwart Battle Masters.
- New map, Alpenheim.
Game details
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System requirements
Minimum
Minimum:
- OS *: Windows XP SP 3
- Processor: 2 Ghz Intel or AMD
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 9400 GT
- DirectX: Version 9.0
- Storage: 1000 MB available space
Recommended
Recommended:
- OS: Windows 10
- Processor: 3 Ghz Intel or AMD
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 750 TI
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2000 MB available space


